Masters of Raana HTML Porn Game Download Overview

Masters of Raana is an open-world RPG set in an abandoned colony, Ikaanos, on a dangerous planet that was separated from Earth several centuries ago. In this god-forsaken world feudal-like kingdoms fight amongst themselves for power and influence, when they’re not busy dealing with the monstrous megafauna that threatens the last bastion of human civilization.

On this planet, Raana, we find our MC – a nobody who has just inherited a house from his older brother, a renowned slave trainer that went missing over a year ago. Master of Raana’s open-world approach allows you to do anything; live as a quiet factory worker, a thrill-seeking adventurer, a scavenger, an academy master, a famous arena champion or anything in between.

You could also take up your brother’s old profession and train slaves into obedient servants, academy professors, fierce shield maidens, or willing sex toys.

You’re also able to marry slaves, impregnate them and raise your offspring to adulthood, molding your children into anything you want; adventure buddies, accountants, guards or docile servants.

The planet of Raana also has many secrets to uncover, some you might stumble upon whilst exploring deep caverns or reading ancient books. There are many dangerous and hidden mysteries that lie waiting, ready to be discovered by those who seek the truth about Raana’s obscure past.

Game Information


Release Date: 2023-06-11
Developer: GrimDark – Itch.io – Discord – Patreon – Subscribestar – Wiki
Censored: No
OS: Windows, Linux, Mac
Language: English
Genre: 2DCG, 3DCG, Male protagonist, Sci-Fi, Fantasy, RPG, Combat, Adventure, BDSM, Anal sex, Group Sex, Oral sex, Vaginal sex, Humiliation, Creampie, Male domination, Trainer, Slave, Rape, Turn based combat, Management, Prostitution, Spanking, Character creation, Sex toys, Romance, Mobile Game, Pregnancy


Gameplay changes

  • [NPC] NPCs with Willpower 60+ (+5) and 80+ (+5) now receive an extra escape chance bonus (max +10).
  • [NPC] There’s now a second page for viewing “States” in the Skills & Trait Section.
  • [NPC] Fighting in the Arena now adds to “Battles fought” for NPCs. They also gain Fame if they meet a strong opponent – especially if the NPC’s Fame is relatively low.
  • [NPC] Michelle now starts with a Lesbian Devotion of 35.
  • [NPC] The Conclude Day log now looks much tidier with many new skills and attributes added.
  • [NPC] Household NPCs should now be generally more affected by Household Stats.
  • [NPC] Female NPCs with body type 4+ and STRENGTH 70+ are no longer called Curvy/Plump (replaced with Well-built/Muscular).
  • [NPC] It should know be harder to homeschool most classes after reaching 100+ in the specific skill.
  • [NPC] Withdraw risk for servants+ will no longer be affected by your Guardpool unless the servant+ has a Willpower below 5.
  • [NPC] While being relatively docile upon capture, freeing a prowler captive now decreases City Control (-1) due the unimaginable horrors/nightmares that the wandering menace will cause the innocent people of Ikaanos. If that prowler wears a HULC, Duraplate or Stealth suit, the City Control loss is doubled.
  • [NPC] Most skills/Attributes now hard cap at 120 for Academy assigned NPCs.
  • [Character sheet] Healing items are now arranged under their own submenu in the Inventory pane.
  • [Market change] You can now buy healing ointments in bulks of 20 (60 uses).
  • [Market change] Added rifle to the new market engine, with difficulty modifications.
  • [Male slave framework] Male slave masters will no longer use other male slaves sexually.
  • [Assignments] Slave masters can no longer train Prowlers.
  • [Assignments] Maids now have a 15% chance to increase their Domestic up to a maximum of 60.
  • [Household] It’s now a little harder (50%>25%/day) to increase Household Corruption through NPCs with the Perverted Trait.
  • [Household] Added additional income boosts for Taverns with Rep 500+ and Rep 900+.
  • [Household] Gambling at an MC Tavern location now takes 1h/session.
  • MCs and NPCs that are 65+ or older will now double their aging penalties, up to a maximum of -5 STR/-5 DEX per year.

Quests, events and Story NPCs

  • New story NPC: Lt. Milou Skye. Lt. Skye is a Paragon NPC that you can acquire after a small, charm-based quest.
  • New quest: “Revenge!” Activates after reaching Amiable+ with Lt. Skye (Ask about background).
  • Releasing Aria from slavery will now give her the Paragon status. Note! Releasing Aria before finishing her quest might break the Slavemasters of Raana event chain!
  • Assigning both Loden and Laika as scavengers will now boost merchandise income with up to +6. The duo might also bring home extra tendstims.
  • Added one new Political Event tied to a future female Paragon NPC.
  • You’re now able to capture another powerful male antagonist – The Black Scorpion. If you’ve already captured or defeated him, setting **$raien1 to 1** will reset his position and allow you to fight him one more time in Raikan.

Attribute depletion (MC)
Reaching 0 in either Strength, Stamina or Dexterity, from injuries or old age, now means Game Over.

Master traits
The MC can now gain *Master Traits* by reaching specific skill, attribute and quest-related thresholds.

  • Master of War provides increased combat damage.
  • Master Tactician provides bonuses to combat followers and penalties to enemies.

New skill: Occult
The MC has been given a new skill that determines his knowledge about Raana’s esoteric forces. Read more here.

Ironman mode
You can now enable an “Ironman” mode either in the Character Creation Process or through the Option > Mods > Ironman setting. Enabling Ironman means that any NPC who reaches -10 Health Points during combat situations is immediately killed and removed from the game.

New titles

  • Nurse: You’re now able to assign any number of NPCs as nurses. A nurse will heal your and your other NPCs’ Health and Happiness, based on her Discipline and Medicine skill. A healing action costs $5/NPC (sterile wash, bandages and other equipment). She’ll also remove up to 20 sexual wear points (of each type) if that type is 20+. You have to own enough ointments for this effect to be active.
  • Head chef: The head chef is a unique assignment that’ll control your household’s culinary atmosphere. It’s a title that carries great responsibility – make sure to give it to an NPC that you can trust.

Combat overhaul

  • Added a new injector tendstim type that can be used in combat situations. Number of uses per turn depends on your group’s total Medicine skill (60+ adds 1 use, 100+ adds 2 uses). You’re able to purchase combat injectors at The Mastersphere.
  • Added combat injector tendstims to various loot drops in and around Ikaanos.
  • Revamped the special attacks/actions section.
  • NPCs can now be equipped with the WEGA auto cannon (Cyber cannon). The Ammo Pack Trait does not affect WEGA cannister depletion.
  • Combat injury penalties (incapped MC) have been doubled for GrimDark difficulty (from -2 to -4).

New world section: The Mastersphere
The MC can now take the shuttle from *The Palace* district and travel off-world to the ancient spaceship U.S.S. Seneca, also known as The Mastersphere.

An established and/or wealthy kingpin can purchase unique items and acquire powerful implants at this location. He can also stay over night and enjoy the luxuries of U.S.S. Seneca’s Recreational facilities.

The Mastersphere will be expanded further in future updates – with new decks and locations opening up for Aria’s grand questline coming in

Overhauled Health systems
The Max Health attribute has been completely overhauled for the MC and all NPCs. The attribute is now calculated in a similar fashion for both “parties”, which removes the current over-patched NPC toughness/Build framework and the MC’s permanent and untrainable $mastermaxhealth variable.

Health is now calculated through STRENGTH + STAMINA + Body value (10-125), divided by 2. Various implants and traits are added after this calculation.

This means:

  • All NPCs will have their Health set to max when the new calculation executes. This only happens once, at Home, when you start an old save.
  • Most NPCs start with *slightly* more max Health.
  • All NPCs can be fitted with Health implants from Doctor’s Hall (NPC Menu > Actions > Doctor’s hall). Note that NPCs still wont accept getting cut open unless their Affection is Loving+.
  • All accumulated/grinded Max HP points will be removed now that the toughness variable is a *based-on value* instead of a separate attribute.
  • It is now generally much less time-consuming to increase an NPC’s max health.
  • The Max Health attribute is very easy to mod; for various difficulty settings, new implants, new traits, etc.


  • Added 5 bathing scenes (Juno, Aria, Dakota, Laika, Aiko).
  • Added 11 Inspect pics for Kelly.
  • Added 6 wardrobe pics for Kelly.
  • Added 1 Inspect pic for Adrienne (plugged).
  • Added 15 Arena combat scenes (Juno, Aria, Laika, Aiko, Av207).
  • Replaced Aisha’s undies pic (Tier request).
  • Added 25 wardrobe pics for Av40.
  • Added 11 Inspect pics for Av40.
  • Added 24 sex scenes (av40, av113, av126).

Bug fixes

  • Fixed a serious bug that allowed you to assign more than three slave masters.
  • Fixed a serious bug that wouldn’t remove professor assignments from sold or killed NPCs.
  • Fixed a serious bug that would throw red errors when a random slave successfully escaped your household.
  • Fixed a bug that wouldn’t let slaves get rid of addiction due to not having a salary.
  • Fixed several glitchy variable assigners and odd responses in the party engine.
  • Fixed a bug that wouldn’t properly assign Tavern goldwalker yield to a tavern’s base income.
  • Removed several lingering variables that would disable income from Rebecca’s skulduggerist title.
  • Fixed a bug that would throw a red error when adding certain story slaves.
  • Fixed a bug that made it impossible to loot the revolver from enemies in the third slot (like The Valkyra).
  • Fixed a bug that wouldn’t display the MC’s dialogues when asking for sex at the arena.
  • Fixed a bug that wouldn’t apply the DEX penalty/bonus to an escape attempt.
  • Fixed a bug that would switch the drugs/alcohol option in the party engine.
  • Fixed a bug that would allow interactions with Caitlin when she was at The Mastersphere.
  • Added a scrollable pane to the Loot screen. This will remove the risk of getting unclickable Continue buttons after combat.
  • Fixed several assignment errors that wouldn’t add Influence from gear (stables).
  • Fixed a bug that wouldn’t add Affection to Bud after completing “Bud’s Bullies”.
  • Fixed a bug that wouldn’t clear virgin states in the arena.
  • Fixed a bug that would leave a blank header for Goldwalker professions.
  • Fixed a bug that would disable the Continue button after defeating Goran-Ika, if the MC was downed.
  • Fixed a bug that wouldn’t increase vag. experience for escorts during Gold Walker runs.
  • Fixed several missing training room scenes (broken images).
  • Arena Gladiators will no longer magically appear in your household during pool parties.
  • Fixed various unintended exploits/texts that displayed wrong sex checkers or enabled the player to access blocked content.

The party engine (revamped!)
The old event engine, where you can arrange parties, dinners and chill nights, has returned with upgraded dialogues, texts, functions and renders.

  • Readded Michelle’s quest (The Dig).
  • Readded Lovisa’s quest (The Sugar Daddy).
  • Added Bud’s quest (Bud’s bullies).
  • Added “The Magnates of Redhaven” event. Inviting Abbot and/or Mr. Walton has a chance to increase their standing toward you, which provides discounts and special dialogue.
  • Added over a dozen floor crawler scenes.
  • Added over a dozen new dinner scenes, both generic and for story NPCs/scripted randies.
  • Added 3,000+ words of dialogue and world lore for new story NPCs. Listen to Laika’s mysterious “observations” while living with her tribe, Loren’s meeting with a white beryllian, Ansel’s strange party together with your brother, Armand’s trip to The Masterphere and lots more.

Random male slave framework
You’re now able to capture, train and sell male enemies just as you can with females.

Along with this new feature comes:

  • Several scripted male enemies.
  • 15 male AV-sets, with offspring/youth variants.
  • 2,000 words of events and dialogues for roaming male NPC slaves.
  • Capture and sell prowlers to scientists, or become Ikaanos’ new “Lord of The Undead” by using their fear-instilling and Influence-decreasing combat effects.

Gameplay changes

  • You’re now able to enter a Follower’s Inventory from the Follower menu.
  • Doyle now starts the game as Extroverted.
  • Added Pool party caps for Affection (Loving) and Happiness (100).
  • NPCs with high willpower (60+) and very low Affection should now be more prone to escaping/withdraw.
  • The accumulation of Wear for Goldwalkers and Tavern whores will now decrease by roughly 40% once their sexual experience (related to each type of wear) reaches 60+.
  • All NPCs that are 35+ now receive a small bonus (+10) to all rolls if they are assigned leaders (Captains or Trainers).
  • The MC and all pool party attendants will now gain a small amount of hygiene.
  • You can now only give an NPC four trinkets/imp flowers per day. This does not include candy or rations.
  • There’s now a “Clear All Followers” button in the NPC Menu.
  • There’s now a very small chance to find one W.E.G.A. cannister in the “Basement treasures” event.
  • Decreased the WILLPOWER breaking and Submissive trait increasing factors of butt plugs.
  • Even sub-0 WILLPOWER NPCs will now remove Goliaths if their Pain reaches past 20.
  • Having a backpack in your inventory now provides a +5 modification to all Hunting rolls.
  • FC Wear from pool parties (Followers) will now scale based on number of FCs.
  • Building a stable now costs $5,000 instead of $15,000.
  • The Attention Whore trait will now be *satisfied* after completing dinners at The Orient.
  • Followers will now lose hunger after a visit to The Orient.
  • Follower menu pics will now display the correct age troop holder.
  • Paragons (Heroes) must now have 80+ Corruption or WILLPOWER 5 or less to accept gold walking/ring assignments.
  • Paragons (Heroes) now have a 15% chance to increase their WILLPOWER (cap: 80) with one point/day if their Corruption is below 80 and their Happiness is 20+.
  • Nicole can no longer affect Ikaanos’ City Attributes if she’s imprisoned or tied up in a bondage session overnight.
  • You can now have two NPCs of the same girlid appearance and delete just one from the Favorite tab.

Economy and market changes
All weapons are now governed by their own market supply. Selling weapons that are in demand will provide more cash than if the market supply (for that weapon) is satiated.

Rename NPCs
You can now rename NPCs if:

  • They are slaves or convicts.
  • They have WILLPOWER 0 or less.
  • They have Undying Affection.

The rename action requires 1,000+ Influence and costs 50 Influence per name change.

Combat overhaul

  • Shotguns now provide a +25 bonus to hit.

Gameplay changes

* You can now donate Automatic rifles to the Bandit Faction, which will decrease city Control by one point per batch.
* Changed and updated the old Bela’s Marsh map.
* Rebecca now starts with a Ranged skill of 60.

New district: Procoms
Procoms, formally known as “The Prometheus Community”, was established roughly 150 years ago by immigrants from Prometheus Lake. Around this time, during the dark ages of Ikaanos and only a couple of decades after The Severance, Prometheus Lake was constantly harassed by tribalists and monstrous lizards, which forced many of its inhabitants to migrate south. The Hakusan Kingdom (New Tokyo) eventually grew stronger and regained control of the northern states. Many Prometheans remained in Ikaanos, however, and now offer a district full of exotic elements.

Procoms features:
* The Great Mosque of Ikaanos.
* An investment vendor.
* A couple of enemies.
* The Wrool Cat Wranglers. A local Procoms street gang that offers an investment opportunity (or a vicious fight).

New faction: The Muslims
Interact with the trade-centered Muslim faction in Ikaanos. Reach them through The Great Mosque.
* Investment revenues begin after reaching Standing 5+ and scale based on whether you belong to the Muslim faith or not – and your religious Devotion score.

New quest: The Goonies
A relatively short adventure that revolves around the possible acquisition of Rosita Ice, a soon-to-be-discarded prostitute at Furry’s.

“The Goonies” does contain some other secret anecdotes and items that shed light on an even older Ikaanian mystery (look in Library after looting their base).

Bug fixes
* Fixed a bug that wouldn’t properly initiate MC aging scripts.
* Freeing an NPC from bondage will no longer block her from other interactions during the same round.
* FIxed a bug that wouldn’t reset the hascummed state if you had an EverCock implant installed.
* Fixed a case-sensitive bug that wouldn’t properly display the sledgehammer button in Walton’s General Store for Linux players.
* Fixed a bug that wouldn’t display an Eliana pic while starting the golden seal quest.
* Fixed a bug that would display Miss Winton’s background when asking Zenobia.
* Fixed a bug that allowed you to perform illegal actions with Aisha inside the office.
* Fixed a bug that would disable the MindMancer Formulae.
* Fixed a bug that would throw a red error during the “walk in the city” Interaction event.
* Fixed a bug that would drive down Burakumin soldiers to a negative value.
* Fixed a bug that wouldn’t advance time during virgin sex sessions.

Random slaves
* Added 1 random slave set (Av210).
* Added 30 new names to the random name pool (80% female).
* Added 2,500 words of random background dialogue (all raider/warrior completed + “merchant’s daughter”).

* Added 15 bondage scenes (Sofia).
* Added 5 sex scenes (Sofia).
* Added 24 random NPC sex scenes.

Gameplay changes

  • Having a vaginal, anal or oral skill of 80+ will now decrease sexual wear 25% faster for that skill – if the girl is 25 or younger.
  • The Valkyria combat encounter in Marston Ave. is now more difficult and will not spawn until 30 in-game days have passed.
  • You can now hover over an NPC’s weapon or armor (in the interaction menu) to display information about damage and Soak values.
  • You can now donate rations at the Orphanage. Doing so will provide you with Influence, Affection boosts for followers and a small climb towards a more prosperous city (up to 75).
  • Virgins can no longer get the Nymphomaniac trait when their stats are generated.
  • Slaves and your Wife now have a 20% chance to decrease Kindness with one point down to 59 after a combat encounter.
  • Lowered the .50 cal rifle price by roughly 40%.
  • Prostitution fame will now increase sell value at slave auctions if Ikaanos’ Corruption is 75 or higher.
  • Slaves now gain experience from working as escorts.
  • All experience gains from prostitution are now capped at 100.
  • You can now enter Crystal Hills if your Devotion toward CTM is 50+. This free passage is also active during anarchy states when the Influence requirement is 10,000+.
  • Your slaves and wife will now get a small bonus to their STRENGTH training (included in MC’s session) if they have an active Brawler trait.
  • Raised the chance for a Devotion increase with 15% for girls participating in prayer sessions at home.
  • Food rations will now decay by 5%/day instead of a flat -25/day – when exceeding your food silo limit.
  • Encouraging your wife now has a 20% chance to increase her Kindness up to a maximum of 75.

Miss Winton
You can now acquire Miss Leia Winton through a mini-quest as long as you’ve had at least seven sexual encounters with her after completing The Prowler in The Depths chapter 2.


  • The way Factions generate money has been completely revamped. They start giving you “donations” and revenues already at Standing 15+, and continue to increase their revenues even after Standing has reached 100. They’ll only provide Influence boosts after 100+, however, just like before.
  • Decreased the Power Value bonus from factions with 50%. Investment factions such as Fort Sera are not affected by this change.


  • A prayer session at home now only takes 30 minutes instead of one hour.
  • An MC belonging to The Cult of The Elder can no longer donate, and thus gain standing with, The Church of The Two Moons.
  • An MC belonging to the Aesir, the Muslim faith or The Church of The Two Moons can no longer donate to The Catholic Church.

Random slaves

  • Added 4 scripted slaves (Av205, Av206, Av207, Av208).
  • Added 5,000 words of random slave background dialogue.

Domestic and Political events engine

  • Added 4 new Domestic Events.
  • Added 6 new Political Events.


  • You can now have anal sex with Loren – with a total of three new renders.
  • Having Armand as an assigned follower, with Affection Amiable+, now gives a flat 10% increase to the *cash power* variable when selling slaves at any auction house. This will roughly net you 5-15% more income for sold slaves.
  • Rifle Savant now accepts the .50 cal rifle in addition to a normal rifle.
  • Having a threesome with Adrienne and Michelle will now raise Michelle’s Lesbian Devotion up to a maximum of 60.
  • Added the third chapter of “The Case of Dexter Colt” – roughly 2,000 words of dialogue when doing Activities together with Mr. Colt.
  • Dexter Colt’s salary has been increased to $150.
  • Dexter Colt no longer has the ammo pack trait.
  • Dexter Colt can now change weapons and maintain the same ability (Crackshot) with any armament you decide to give him.

Combat revamp

  • There’s now a “Favorite weapon” framework that allows you to select a set of preferred weapons and toggle between them while in a combat situation.
  • Duraplate and combat armor now decay 35% slower than mid and low tier armors.
  • Combat Weave armor now decays 75% slower than all other armors.
  • Random capture engine testing phase is officially over: Stokke Hills bandit girl respawn rate has been drastically reduced to roughly once every three weeks.
  • Added a “Reach” combat feature that’s active for Great Swords and Spears, giving a small hit penalty for enemies fighting with shorter weapons.

New weapons

  • Spear (craftable, purchasable at various vendors).
  • Wakizashi – a shortsword sold by Haruki in Raikan. Has the “Fast” ability – which applies a dodge penalty for enemies.

New district (Raikan)
The MC can now visit Raikan, east from Watery Eyes. Raikan features several interesting locations.

  • A general store that sells weapons, crafting materials and other items. Offers a medium-sized quest called “The Ring”.
  • A seedy tavern mostly reserved for mercenaries and burakumins.
  • The holy Amiago water temple – dedicated to the princess saint of Raikan.
  • Toshi Gardens. An investment location that opens up after finishing Mai-Lynn’s quest.
  • Burakumin village. An investment/quest location that opens up after defeating The Black Scorpions.
  • The Black Scorpions. A yakuza-cult hybrid organization that offers a really tough fight.

New district (Kahill outpost)
A pioneer’s autonomous backwater town that features everything an adventurer needs.

  • The Goat’s Toe. A seedy tavern with two mini quests, some dialogues and a place to rest (Conclude Day).
  • Luke’s Empire. A simple general store that offers ammo and other necessities.

Bug fixes

  • Fixed a bug involving the old Events Engine and the $latentgift variable, which would thrash a girl’s Affection and Happiness if you failed to supply her with sweets, take her to dinner or go to the movies after making a promise during a persuasion attempt.
  • Fixed a bug that would execute blank events during the Conclude Day phase.
  • Fixed a bug that would make Carozza Hall appear at other locations.
  • Fixed a bug that would reset the tribal spawns in Preacher’s Pond, causing the wrong type of enemy to show up during combat.
  • Fixed a bug that wouldn’t remove church donations (cash) from your Inventory.
  • Fixed a bug that wouldn’t allow you to purchase a Plasma Rifle at Imperial Arms unless you pressed the “View Stats” button first.
  • Fixed two bugs that would wrongly calculate your household’s daily income.
  • Fixed a bug that would cause incomplete slave events to execute.
  • You can no longer enslave “Old Cooney” and thus break/wonkify the Michelle quest.
  • Fixed a bug that wouldn’t allow you to add the Tier2+ slave even if you had a vacant spot in The Retreat.
  • Fixed a bug that would give a slave +1 Willpower during a Conclude Day Event, when she in fact should lose one Willpower point.
  • Fixed a bug that would display “_race” and NaN errors while inspecting a slave that’s involved in bondage.
  • Fixed a bug that wouldn’t let Head Maids in “The Annex” raise other slaves’ Discipline.
  • Fixed a bug that wouldn’t display the older Laika pic in the Follower menu if she’s 16+.


  • Added pregnant wardrobe pic for Mai-Lynn.
  • Added 7 sex scenes for Mai-Lynn.
  • Added 25 bondage scenes for Mai-Lynn.
  • Added 6 sex scenes for Sofia.
  • Added 4 sex scenes for Aisha.
  • Added 60 sex scenes for Av102, Av110, Av112, Av124, Av204, Av208 and Av137.
  • Added 7 sex scenes for Av106.
  • Added 4 wardrobe pics for Rebecca and Dakota (collar-harness-nipple chains combo).
  • Replaced the crossbow, sword, sledgehammer and knife combat/vendor pics.

v0.8.2 Public

Gameplay changes

  • Walking through safe districts now only takes six minutes instead of 18.
  • You can now see your slave’s/wife’s religion under “Stats” as well.
  • Added “Licking skill” for slaves and wife.
  • Decreased the Pain effect from Nipple chains.
  • There are no longer any lecture requirements when working at The Academy.
  • A Warrioress can no longer gain the Pacifist Trait.
  • Caitlin now always starts the game as a Buddhist. There are never any penalties when interacting with a slave of this religion.
  • Your wife’s Stewardess assignment will now bring in more cash from high-yield investments – as long as her INT is 70+.
  • Your wife’s Mistress assignment is now slightly more powerful in tuning her Affection and Happiness with the slave’s she’s governing.
  • The Power Katana is now an armor piercing weapon.

Combat changes

  • The effect from the “Max Health” attribute has been somewhat nerfed when advanced enemies calculate their target.


  • Your wife and your slaves now have their own Devotion score. You can affect this (negatively) by keeping their WILLPOWER below 4, or (positively) by including Happy girls in praying sessions. A slave’s Devotion gives certain boosts/penalties in various situations.

Simplified clothing system
The old house rules clothing settings have been removed. Slaves will now permanently dress in whatever garment you put on them and auto-equip that after sex.

  • Some high-willpower slaves still put their casuals back on if walking around naked.
  • There’s now a Strip! button in the wife/slave interaction box. Pressing this will forcefully undress a slave. Note that it could come with severe Affection penalties if the girl is Shamefast, un-corrupted and/or Pure.


  • You’re now able to view your Libido Points during sex. Remaining Libido Points are equal to the number of “turns” before you ejaculate.

Domestic events
Watch Redhaven and your household come to life in the new “Conclude Day” framework. Observe how your slaves train their own skills, talk to each other, try to help bondage-bound sisters or increase your household’s Influence by various maidly acts. You can also make deals with local peddlers, help immigrants or chase away/embrace urchins. There are roughly 150 unique events to explore – and more will be added in future versions.

Political framework
With 0.8.2, Ikaanos will be more alive than ever. The old “End Day” system has been replaced with a very advanced framework that can execute up to 200 unique political events. Events could potentially affect Ikaanos’ Control, Power, Prosperity and Corruption values – each value having an impact on everything from the price of ammo to bandit spawn rates.

You can read more about the Political framework here.


  • You can now train your NPCs in a wider number of skills and Attributes.
  • Training an NPC’s STRENGTH now has a very small chance of increasing his or her Maximum Health with one point.
  • All NPCs now have dynamic health bars.
  • Added eight sex renders, several new wardrobe pics and 2.500 words of dialogue for the adult version of Laika. Her sexual framework is more advanced than your ordinary NPC’s, with methods to lower Willpower and raise Corruption based on the MC’s copulation skill.
  • NPCs assigned as followers will now remember their last duty and automatically reassign once you dismiss them from your combat group.
  • Added “Tales of Dexter Colt” (community-written content). Dexter now provides a unique short story of events with various skill boosts and anecdotes from his past when you decide to spend some time with him. These events are non-repeatable.
  • Laika, Loden and other kids will now raise their max Health with 5 points/year between the ages of 10 and 16.

Random slaves
You can now acquire randomly generated slaves at various locations in Ikaanos – the slave markets in Watery Eyes and Crystal Heights, or through quests and other events. Masters of Raana’s random slave engine features a huge archive of hand crafted wardrobe pics, a 130,000 word document with random backgrounds and over five million unique combinations of traits, skills and personalities.

Capture enemies
You’re able to capture up to two enemies per combat with the 0.8.2 release and then either sell or add those enemies to your household.

You can read more about the slave hunter profession here.

New locations

Outer Marston Swamps
A destitute area just west of Redhaven. Contains The Orphanage, Fort Sera, a lootable location and a bunch of enemies (part of the Tier2+ quest).

The Wetlands
A lush post-industrial park that’s more or less completely covered in shrubbery and jungle. Contains a future quest location and a good hunting spot. Also has a dangerous enemy spawn.

Cole’s Canyon
Contains a enemy swarm spawn point (only during low Control events) and a couple of future quest locations.

The Orphanage
“Help” Mrs. Ardbegger in Marston Swamps to save her orphanage from collapsing by renovating the building, expanding their garden and establishing a worker facility in the basement.

Fort Sera (quest)
Reach Influence 4,000+ or have the military background (embraced it), a Ranged skill of 50+ and an Influence of 1,000+ to activate the Fort Sera quest (letter arrives in mailbox) in Outer Marston Swamps. This is a relatively late-game investment event that requires both some effort and monetary power.

The Underworld
Listen to random rumors at Furry’s Tavern and discover a gateway to The Underworld – a network of old pre-severance garage silos that now house thousands of misfits, runaway slaves and denaar addicts. Here, you’re able to interact with the bandit faction and deliver food/skins to vendors.


The Last Relative: Chapter 3 (Tier2+)
Speak to your old brother’s slave to activate the third chapter in the Tier2+ quest chain. Chapter 3 is a lenghty investigation quest with a couple of low to medium tier fights. It unravels some interesting parts surrounding the mystery of your lost brother.

The holy virgin
A mini-quest that starts when investigating a ruined farmhouse in Outer Marston Swamps.


  • Added 28 sex scenes (Mai-Lynn).
  • Added 16 bondage scenes (Mai-Lynn).
  • Replaced and added 45 wardrobe and inspect pics (Mai-Lynn).
  • Added 1 dinner scene (Mai-Lynn).
  • Added 3 Arena scenes (Mai-Lynn).
  • Added 13 bondage scenes (Nicole).
  • Added 1 orgy scene (Nicole).
  • Added 1 armor pic (Nicole).
  • Added 2 home scenes (Dakota).
  • Added 8 sex scenes (Laika).
  • Replaced 10 Inspect pics (Juno).
  • Added 400 random slave wardrobe scenes.
  • Added 108 random slave sex scenes.
  • Replaced 3 wardrobe pics (Aria).


  • Added one new music track to the default MoR playlist.

Bug fixes

  • Fixed a very rare bug that would overwrite slaves in The Retreat.
  • Fixed a critical bug that would synchronize Followers with the wrong slave or NPC slot.
  • Fixed a bug that would inherit nipple chains across slaves when swapping them to and from The Retreat.
  • Fixed a bug that wouldn’t properly lower/raise Happiness and Affection for slaves in The Retreat.
  • Fixed a bug that would put the .50 cal bullets to negative if a slave ran out of ammo.
  • Fixed a bug that would display a blank Journal entry for Prowler in the depths chapter 2.
  • Fixed a bug that would enable you to assign double titles to slaves.
  • Fixed a bug that would allow you to craft 200 DuraSteel bolts with just one unit of DuraSteel.
  • Fixed a bug that would transfer Ayden’s overcharge shot to his sword.
  • Fixed a bug that wouldn’t decrease a Pure wife’s Corruption.
  • Fixed a bug that would allow the Velvet Room girls to reach above 100 Affection.
  • Fixed a bug that would duplicate armors at the Arena.
  • Fixed a bug that wouldn’t display Eliana’s oralfinger pic.

Gameplay changes
* All crafting materials are now displayed under the Storage tab on the character sheet.
* Advocate girls will now have a much tougher time raising their sisters’ Willpower above 80.
* The Shy and Starlet traits can no longer be combined when adding a new girl to your household.
* You can no longer pray at Crystal Cathedral unless you’re devoted to the Moon church.
* Praying at Crystal Cathedral will now add +2 Devotion.
* Making offerings at Crystal Cathedral will now transfer those money directly into the new Moon faction treasure chest.
* The “fucktoy” setting in The Retreat now has a 35% chance to lower Willpower with one point per day for each occupant, down to 0, if their Corruption is below 40. The Affection drop has also been increased for occupants with Corruption 39 or lower.
* Sexual wear will now cap at 150.
* Adrienne, Dexter Colt and Aiko will now perform much better if assigned as Accountants – as long as their Education is 60+.

Wife changes
* You can now include your wife in your daily training sessions.

Ammo loot
* There’s now a relatively big chance that you’ll get some ammo when taking a weapon drop from enemies. That also includes energy cells.

Ikaanos now has over a dozen living factions that change dynamically based on their trade, investments, interactions with each other and special political events. All factions can technically be vassalized by a very powerful MC (reaching Standing 100+).
* A faction HQ’s location is marked by a golden crown over their sign (Cyker Hall, Kymanto Hall, etc).
* Expect factions to become even more dynamic and active once the political events engine has been implemented (0.8.2).

The MC and other NPCs can now devote themselves to a religion. Available religions are The Moon Church, Aesir, Christianity, Cult of The Elder and Islam. The MC can also choose to be an Atheist which means the religion framework is more or less turned off.

Religion and its effects are all about Devotion. A higher Devotion means better effects.

* Build household shrines (Manage>Manage Home) to activate the prayer icon from the main Home screen.
* Visit churches/temples that belong to your religion to increase Devotion through prayers and offerings. Players of the Cult of The Elder can pray anywhere in an outskirts district (Investigate Area>Embrace Raana).
* Interacting with slaves that belong to the same religion provides a chance bonus, while the opposite might happen if you are of different (enemy) religions.

Read more about religions and their effects [[Religion|here]].

New location: The Church of the Holy Virgin
The catholic church of The Holy Virgin is now accessible in Westside. This is the faction HQ for Raana’s catholic community and a great place to rest/pay homage to Jesus Christ – if you’re a devoted catholic.

New location: Historical society
The roof has been renovated and all books are back in place. The historical society in Whitehaven is once again open for the prominent men of Ikaanos!

Join the Historical society to gain access to The Great Library and the Cigar Room – two perfect places to increase your academic and scientific knowledge.

Difficulty settings
* Decreased weapon loot drop chances by 15% on Grimdark difficulty.
* Increased critical hit chance for both enemies and the MC’s party with roughly 75% on Grimdark difficulty (from 4% to 7%). This does not affect skill increase chance.
* Increased weapon loot drop chances by 15% on Sandbox difficulty.
* Sandbox difficulty now starts with an additional $5,000.

The MC’s power value
The Power Value variable has now been unlocked for all tiers – to synchronize better with the new political events engine. The Tier2+ “Household parameters” have a unique list of settings instead, such as renaming your household and other (planned) stuff.


The captain duty

A large household with a sizable military unit may appoint a man or woman, not bound by slavery, as captain. The Great House captain title is a very honorable position that gives the appointee a great deal of responsibility.

How well this person will do his job is based on the Captain Effect value.

* A captain demands higher pay. Laika will only ask for a pittance while Ayden and Felix want hundreds of dollars more each day.
* The Captain effect value depends on the unique person and how well trained he or she is.
* Captains generate Influence each day. Felix and Ayden score considerably more Influence than Bud Walton.
* A Captain always adds his strength to the household’s Guard power.
* If you have more than five Issids, a Captain is called “Captain of the guard”. A low captain value could potentially do more harm than good after reaching this second title.

The Captain Effect value will be further expanded in the new political events engine and be of importance when trying to catch escaped slaves.

Combat revamp
* New special actions introduced: Aim (melee/ranged) and Power Strike (melee only). The two actions cannot be combined.
**”’Aim:”’ spend one round and receive a big chance bonus (+25) + an extra damage dice (1D10) to your next attack. Perfect for snipers or early-game combat groups that want to take down heavily armored enemies.
**”’Power Strike:”’ Receive an extra damage dice (+1D20) for a chance penalty (-20, based on weapon).

Bug fixes
* Fixed a critical bug that would merge your wife with your primary slave if you lost consciousness during sex.
* Fixed a bug that wouldn’t enable the slave assignment at Walton’s even if you had the right background.
* Fixed a follower bug if you divorce your wife when she’s assigned to your combat group.
* Fixed a bug that would display a “_show11” on the popup info boxed during combat if a follower had a Whipping cane equipped.
* Fixed a bug that would display double wardrobe pics when you ask a follower to turn around and show you her butt plug.
* Fixed a bug that would grey-out the Purchase button for food rations and pelts.
* Fixed a bug that would display a “$girlname is currently working as a prostitute in Redhaven market” when trying to give her the day off (bug caused by an inserted butt plug).
* Fixed a bug that would allow you to fetch a reset version of Dakota from Aimee’s goods again if you either had her killed or freed her.
* Fixed a bug that would disable a party participant if she was a virgin.

* Added 7 sex scenes (Nicole).
* Added 10 bondage scenes (Nicole).
* Added 24 sex scenes (0.8.2 random slaves: Av100, Mae).
* Replaced 2 sex scenes (Lovisa: cum face, cum pussy).
* Replaced Lovisa’s Arena scenes (x3).

Gameplay changes
* An Intelligence above 79 will now add a small bonus to Gambling rolls at Dockgrave Tavern.
* To avoid getting locked out of important content, you can no longer miss Dakota’s Birthday. She’ll now pospone her party if you’re a day or two (or 100) late.
* Girls with Anal Proficiency below 40 will suffer slightly more Anal wear if wearing the Goliath.
* Added the butt plug script to all secondary slaves (“Annex” girls).
* You can no longer use butt plugs or harnesses on unconscious slaves.
* Redhaven Market now sells rations in batches of ten.
* Redhaven Market now sells ropes in batches of five.
* You can now equip your slaves and NPCs with whipping canes.

Loren Goldwalker (Tier request)
Loren can now show up at Dockgrave Tavern if assigned as a gold walker (unique render and unique dialogues).

Expanded adventure buttons
You can now reach your Household companions even outside Ikaanos. This means you’re able to assign/remove NPCs from your combat team while doing runs in the wilderness – and that you don’t have to go back to Ikaanos to assign wilderness mercenaries like The Space Marine.

Economy overview
There’s now a seperate tab in the Household Manage section called “Business”. This tab lists all existing investment opportunities and what you’re currently gaining from them.

New sex scene location
Nicole’s renders introduce The Office as a location for having sex. The MC’s artifact-heavy office will also be the scene for future (and existing) story slaves in later updates.

Art and Audio
* Added 13 bondage scenes (Dakota).
* Added 2 orgy scenes (Dakota).
* Added 3 arena scenes (Dakota).
* Added 17 sex scenes (Nicole).
* Adjusted volume (-15%) and length (-50%) of the win Arena crowd effect.
* Replaced the staff hit sound.
* Replaced the rifle firing sound.

Alpha content (Tier4+)

Random slaves (0.8.2 Alpha)
* Added 12 random slave sets.
* Added 12 sex scenes for random slaves.
* Added 25 names to the random name generator.
* Mae (Tutorial slave) can now only be captured in combat.

Captured slaves framework (0.8.2 Alpha)
The MC can now enslave both male and female enemies after combat. He can then either sell or free captured enemies while stationed in a market location (Redhaven, Preachers Pond, Crystal Heights, Watery Eyes) or merge female captives into his household, turning them into slaves.

Religion (0.8.2 Alpha)
Masters of Raana now has a fully implemented Religion framework that the player can use to affect his playthough and interactions with other slaves.

Bug fixes
* Fixed a critical bug that would duplicate slaves during certain rare circumstances.
* Fixed a critical bug that would make work assignments and titles either permanently greyed out or duplicated.
* Fixed a major bug that would unassign your wife as a Follower if you had sex with her.
* Fixed a major bug that would decrease the follower variable while still maintaining the removed follower as assigned.
* Fixed a bug that caused all enemies to have the “Ambush” state.
* Fixed a bug that would display the Inspect body texts while inserting a butt plug.
* Fixed a bug that would make the vendor framework take you back to the small butt plug when buying the Goliath.
* Fixed a bug that would display a girl’s name twice during Whipping session dialogue events.
* Fixed several typos.

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