MYSTIC KNIGHT MAYA [V0.7.8] [MEGABLUEBALL]





Mystic Knight Maya Adult Side-Scroller Game Download Overview
While exploring the island you will encounter its many inhabitants that wish to only do harm to the main character, but you will also meet some neutral NPCs that might help or hinder your journey. It’s a 2D action platformer with some light metroidvania elements, such as non-linear exploration, inventory system, special skills, dialogue, etc. You will start the game on the beaches of a mysterious island and from there you will be able to explore it at your leisure, trying to find a way to escape from it and discovering its mysteries.
Game Information
About
Release Date: 2024-04-29
Developer: MegaBlueBall Patreon – Itch.io – Blogspot – Twitter
Censored: No
Version: v0.7.8
OS: Windows
Language: English
Genre: 2d game, RPG, Adventure, Female protagonist, Monster girl, Rape, Vore, Multiple endings, Futa/Trans, Fantasy, Vaginal sex, Female domination, Sex toys, Groupe sex, Lesbian, Monster, Bestiality, Oral sex, Internal view, Furry, Pregnancy, Transformation, Combat, Creampie, Tentacles
Changelog
v0.7.8
Spoiler
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+++++++ [MAIN FEATURES] +++++++
===============================
+ Added a new ero scene to the Beach Boss (Merman Captain).
-> tags: vanilla/male, bondage
-> Also slightly redrew his previous ero scene, the mating press.
+ Increased the overall difficulty/challenge of the Beach Boss Fight (more relevant to a new/fresh playtrough).
-> Gave him 2 new skills (cloud and slime), and now the tsunami waves have collision with Maya.
+ Done a small redesign of the stage Rocky Reefs (2nd beach stage).
-> Added common chests around the shipwreck area.
-> Added new cutscenes for the boss and after its defeat.
+ The Mimic (Vivian) will begin to inhabit chests around the island.
-> Common Chests have a small chance to be a mimic, wheter they’ve been opened or not.
-> Golden Chests also have a chance, but only opened/empty ones.
-> From now on, Maya should me more cautious around chests in general!
+ Added 2 new wall hazards, and therefore 2 new ero scenes:
-> Hungry Butt: located in the Fae’s Overpass (2nd hill stage).
-> Hungry Pussy: located in the Abandoned Mines (1st cave stage).
-> tags: unbirth, anal vore
-> These hazards have special behavior: their attacks will bypass invulnerability, and they agro on Maya from farther away.
+ Added a new hazard: Tickle Machine
-> Located on the initial areas of the Deity Machine (1st high-tech area).
-> tags: machine, dildo, tickling, objetification
+ Added a new ero scene to the Hill Troll (Turquoise Hills).
-> tags: vanilla/male, breast expansion, titjob
==================================
******* [OTHER/FIXES/MISC] *******
==================================
* Changed – Save Folder Location
-> [BEFORE] UserData, in the same root folder of MysticKnightMaya.exe
-> [NOW] C:\Users\[USER_NAME_HERE]\AppData\LocalLow\Mega Blue Ball\Mystic Knight Maya\MKM_saves
-> After launching the new game version once, please copy all files inside the old version “UserData” into the new folder.
-> This is the industry standard and best practices, and it means that you won’t need to copy saves between versions anymore.
* Changed – Removed the following advanced options. They are all now made to be default ON:
-> Display the defended/blocked amount when hitting enemies
-> Enable quick saving and auto saving
-> Auto equip items on pickup
-> Button mashing struggle-bar
* QoL – Added New advanced option: Enemies will gather around Maya, whenever she is being ero grabbed or is fainted.
-> Default ON. Disable this if you prefer enemies to NOT congregate around Maya during these situations.
* QoL – Added New advanced option: Apply the current window settings automatically on startup.
-> Default ON. Disabling this will cause the game’s window to reset every time the game is launched.
* QoL – Added new minimap icons for more things: chests, npcs and signs.
* QoL – Code optimizations in the SAVE/LOAD system, making it more efficient and performant.
* Changed – Blade of Stunning (now Blade of Force): Instead of applying a mini-stun, enemies hit by the sword will be pushed back.
* Fixed – Vivian’s (Mimic Chest) movement when chasing Maya, where she could hover in the air after jumping.
* Fixed – Stun effect on enemies persisted more than it should, if Maya quickly chained attacks or throwing weapons.
* Fixed – Soft Lock inside the room with the timed gate, in the Hallways of Sorrow.
* Fixed – Choosing “New Game” could become stuck on a black screen, after the fade to black.
* Fixed – Maya could activate and stack multiple instances of the Shield skill.
* Fixed – Incorrect type of struggle bar was being displayed for the Batgirl grab.
* Fixed – Potential fix for a rare crash in the first city area, near the sewers.