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Maid to Please Adult Game Download Overview

At 22, you’ve just finished your University studies and you’re moving back to a hometown that you haven’t visited for four years.

At home awaits your father and his new wife whom you’ve never met. This is one of the oldest tales there is; it is a tale about revenge.​

Game Information


Release Date: 2022-09-23
Developer: Tutbork –
Censored: No
Version: 0.4.2
OS: Windows, Linux, Mac
Language: English
Genre: 3DCG, Male protagonist, Teasing, Masturbation, Stripping, Animated
Planned: (depending on choices): Male domination, Spanking, Humiliation (light), Blackmail, Various group activities, Voyeurism/Exhibitionism, Lesbian domination

– Includes the Morning and Day of playable day 4.
– Added 140 renders.
– Added one maid.
– Added two music tracks.
– I had writing help from JoeTheMC84.
– Added short dissolves for changing images and longer ones for changing scenes.

– Includes the Evening and Night of playable day 3, ending this day.
– Added 145 renders.
– Added 1.5 animation(s).
– Added four music tracks.
– Some typo fixes. About ten.
– JoeTheMC84 participated in the writing.
– A note of importance: There is at least one scene in this update that has a variation depending on whether affection or submissiveness is higher in a character. If these values are the same, you have no control over which scene you’ll see.
-Keep this in mind when distributing points, and also if you use a mod to increase the points.

– Includes the Day and Afternoon of playable day 3.
– Added 184 renders.
– Added one animation.
– Added two music tracks.
– Did some panning high-res images (four in total, you see two in a playthrough depending on choices).
If anyone has thoughts on those let me know in the Maid to Please thread on
– Fixed one typo.
– Fixed an error with Matt’s story in the bar where you could see parts of the conversation twice.
– I had some writing help in Hannah’s scene from JoeTheMC84.

– Includes the Morning and early day of playable day 3.
– Added 113 renders.
– Added one animation.
– Added one music track.
– Fixed several typos. Thanks for reporting those to me in the game’s thread @!
– I had some writing help with a couple of scenes.

– Includes the evening and night of playable day 2.
– Added 135 renders.
– Added two animations. One turned out meh but I like the other one.
– Corrected no typos and fixed no bugs.
– Added three music tracks and some drums (let me know if those are annoying!)
– The game now has 23,785 words of dialogue. That’s right. We’ve passed 4% of
The Lord of the Rings!

– Includes the afternoon of playable day 2.
– Added 117 renders.
– Added one idling animation. The hair won’t loop properly but I included it
anyway because I spent a lot of time on it

– Corrected no typos yet again. Let me know if you spot tpyos or bad grammar.
– Fixed the double-click to close the second stats screen (thanks to Hordragg).
– Added a music track to the backyard.

– Includes the day time of playable day 2.
– Added 142 renders.
– Added an age verification splashscreen at game load.
– Corrected no typos. True story.
– Added a second stats screen.
Closing the stat screen when on the “second” one requires two clicks.
I’m chalking that one down to being very much an amateur coder

– Includes the morning of playable day 2.
– Added 64 renders.
– Added one animation. Probably no better than the first.
– Added a music track to the kitchen.
– Re-rendered about 20 images in the intro where a pose I used reduced the MC’s
size by 2%.
– You can now select a name at game start.
– I left the developer tools on in this version in case someone wants to change the
name without replaying the game.
First open the menu with: shift+O
Now type: mc = “the name you want”
If you want to change the last name too: mc_last = “the last name”
Don’t literally enter “the name you want” or “the last name”.

Best not use this to cheat!

– Includes the evening of playable day 1.
– Testing out the sound features of Ren’py. A couple of sound effects/music added to the
intro. Not really worth going back for.
– Added one animation. Turned out sort of mediocre

– Added 68 renders.
– Various typos fixed. Re-rendered a couple of old images to fix some flaws with clipping etc.
– NOTE: If you have a save from 0.1.2 please restart the game and skip to where you were. If you’re past the the pool scene with Beth and Miko, you’re fine.

– Includes the afternoon of playable day 1.
– Slightly over 200 new renders.
– New character introduced into the story.
– Some typos fixed. Two new ones added for each fix.

– Includes the day of playable day 1.
– Some typos fixed. Some new ones introduced.

– Includes the morning of playable day 1.
– Various updates to the UI with new text boxes, fonts, colors.
– A stat screen that might work
– Typo fixes in the intro.
– Re-rendered a couple of the images in the intro.

First “version”. Basically just a string of pictures with text.


  • Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
  • Too many story branches got you down ’cause you can’t remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I’ve personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
  • Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
  • Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
  • Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
  • Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent (coming soon).
  • Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port).
  • Adds the ability to view multiple scenes (SanchoSplits) if menu choice has a scene/route split (coming soon).
  • Too many new features to list.


PC: Extract contents to the “game” folder found inside the title’s main folder, overwrite as prompted. Do only these steps, nothing else is required.

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